2. For Intelligence, I went for Mysticism. If you started as a Breton and chose Willpower as a primary stat, then by level 9 Willpower will be at 100. Athletics : 63 Block : 71 Blunt : 55 Hand to hand : 60 Heavy Armour : 100 Alchemy : 33 Alteration : 100 Conjuration : 110 Restoration : 110 Acrobatics : 74 Marksman : 73 Mercantile : 100 Security : 76 Speechcraft : 36. One way to help level-up in this area is to cast a Drain "skill" spell (such as Drain: Block), because armor exp is determined by how many times the armor/shield is hit, therefore lower level with stronger armor (Daedricis best) they get more experien… Given the nature of the game, and the fact that you can freely explore anywhere, this balance system is necessary. This helps to keep the game balanced from beginning to end. One of the best mods IMHO is Oscuro's oblivion overhaul. The stats and their associated skill are : Strength - Blade, Blunt & Hand to hand. I'm sure there are other ways to create the primary skill list, but this seemed to me to be the optimum way to produce the best results in the shortest time. First of all, it's important to understand the complete levelling process. The purpose of all this is simple. So the Endurance primary skill is Armourer. From the above, the most difficult skills to control are Athletics, Acrobatics and Restoration. I also chose mage skills to increase these skills quicker and start them slightly higher. CPU matters most for Oblivion and using an i5 4670k @ 4.0 Ghz I generally get a solid 60 fps at 1440p. It’s a fairly straightforward process, but not in Oblivion. Now if you are talking about enemy scaling that is a different matter entirely. Once athletics and acrobatics start to increase a bit, it's easier to use a skill trainer for 1 or both of these. If you focus your character on developing just a few different skills, then you will be much better at them. The best way to do this is by picking three … So create a custom Class and chose these skills. By using the run into a wall in a trespassing zone, i.e. These seven main stats can be broken down even further depending on how you play the character. The Elder Scrolls IV: Oblivion Game Guide & Walkthrough by gamepressure.com, The Elder Scrolls IV: Oblivion Game Guide & Walkthrough. Also, Blade, Blunt and Hand to Hand works nicely with the endurance skill set and you can increase both easily. Here you will find everything you need to know about the game and was afraid to ask anywhere else. **Build** Race: Breton Sign: The Mage Specialization: Magic Favored Attributes: Intelligence, Willpower Major Skills: Blade*, Block*, Conjuration, Destruction, Hand to Hand**, Heavy Armor**, Restoration * denotes skills that will rarely be used. Efficient leveling requires managing your character's skills. Getting weaker as you level up is known as the "Leveling Problem". All Rights Reserved. Another more interesting and somewhat productive way to increase athletics and acrobatics is to start on the Nirnroot quest, this a reasonably safe scenario as most of the time you will only be fighting mud crabs as Nirnroot only grows next to water, its best to just dispatch the mud crabs with destruction as they hurt at low levels. Now make a note of your new skill numbers and increase all 3 sets by 10 again. Willpower - Destruction, Alteration & Restoration. 1. As a matter of interest, I chose a Breton for race, mainly for extra magicka and spell resist. Introduction. Besides your level and amount of experience, your character in Oblivion is measured up by seven different statistics: Strength, Agility, Endurance, Speed, Personality, Intelligence, and Willpower. With this method, I finished up with the following character: Race : Breton Birthsign : The Mage Class : Whatever you want to call your custom class. First, some technical stuff. If you jump or run around a lot, you’ll increase your Athletic and Acrobatic ability, which falls under Speed. As much as I love the games, I loathe the default leveling system in Morrowind and Oblivion. If you’ve focused a lot on swordplay, you may get a bonus to your Strength. Copy files to (install folder)\Oblivion\Data\ Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file; Optionally edit the .ini file to customize it to your preferences; Uninstall. In order to get +5, you need to get 10 increases in the 3 skills associated with the relevant stat at the point of level up. For strength, just choose whichever you like, I went for Blades for Goldbrand and Umbra. So it's best to fast travel to Weynon Priory, then double back down the road to the Imperial City and find Fort Ash. So each skill is governed by an attribute, and if you get 10 total levels in skills goverend by an attribute, you will be able to choose a +5 to that attribute at your next level. Featuring: Oblivion Game Guide, Oblivion Atlas, Knights of the Nine Game Guide and Shivering Isles Game Guide. Many improvements are only possible by increasing your attributes: 1. Retro Game Guide: Diablo - PC Game Guide - Playable Characters Guide. This will increase the amount of Magicka the Hero has at their disposal). Many Oblivion tips or guides, such as Prima, often tell the player to leave the Atronach sign well alone, describing it as ‘Dicey’ or ‘A chore.’ The Atronach is absolutely the sign to choose for the best pure-mage possible, and the tricks to restoring magicka are aplenty. The first thing to do is keep a record of your skills, so you know when the combination of each 3 skills has combined to produce an increase of 10 for each stat. The leveling in Oblivion is obviously my biggest gripe with this great game. This is an extensive mod, and recently has lost much of the guide that existed on the internet. Endurance - Armourer, Block & Heavy Armour. Note that you have to take the final increase in 1 of the primary skills which adds up to 30 for all skills and makes the primary stats add up to 10 at the same time. You are not permitted to copy any image, text or info from this page. Detailed Stats and Leveling Guide for The Elder Scrolls IV: Oblivion V1.06 Introduction [A0000] ***** Author: MichaelCrosato (MykC) Contact: Myk@accesswave.ca Contributors: Scy046, Azala and Nilwarp This FAQ tries to quantify the effects of stats in this game and avoid terms like better, worse, less and more when it can. Block can be used a lot to fire low power destruction spells quickly, the more you use a skill the faster it raises. Although this skill will level as one travels around the world, they can level Athletics by finding a wall or corner of a building and running against it (if one sneaks against a wall they only gain experience for Sneak, not Sneak and Athletics). Restoration cannot be a primary skill, Alteration is eminently controllable, but as Destruction only increases when you do damage, I decided to make Destruction the primary skill for Willpower so it's easier to increase it towards the end of the game. A guide to a Godlike, hmmm, perhaps Daedra Lord alike character. Once all are at 100, start increasing your primary skills to 100 if they are not there already, train any of the secondary skills at a skill trainer, restoration and mercantile are good ones to get to 100, never train a primary skills at an NPC skill trainer as it's a waste of resources. Increases in levels open up new powers and options for your character. I really hate the leveling system and for maximum stats you should choose each skill with a different attribute and level carefully or even writing down what you level in a logbook. Any mid to high range pc should be able to get very good performance using this guide. But you don't have to do that in order to beat game and complete every quest. Continue to rinse and repeat. None of these can be primary skills as they are far too unwieldy. Anyway, hope you find this of some use. I am going to do an efficient leveling mage. Speed - Light Armour, Acrobatics & Athletics. As soon as I got lvl 10, I did Nocturnes quest for the security key. If you try to do a little bit of everything, but don’t specialize, then you’ll miss out on some good bonuses. Remember, we need 30 skill increases per level up for Willpower, Speed and Endurance. Leveling Up in Oblivion The Elder Scrolls IV, also known as Oblivion, is a really wonderful role playing game with quite a few unique features that set it apart from other RPG’s. So, I'm working on putting one together. It gets rid of the leveling and mobs leveling with you. So, in order to maintain any level of control over the levelling process, we have to decide which of the skills we have control over, or more importantly, which ones we don't have control over. The area around Leyawiin is the capital of Nirnroot growth. You may want a notepad and pencil to help keep track. On the other hand, there are many advantages to leveling. Rufio at the Inn of Ill Omen or the buxom farm girl at Whitmond Farm just outside Anvil, sneak is easy to increase and control. At that level up, you get to increase your stats in a range of +1 to +5. Two of the biggest topics discussed when speaking of Oblivion are the character creation and the character leveling system. The Imperial City was a great focal point right in the middle of the map - looking down from the Jerall Mountains at the White-Gold Tower is a gaming memory I will treasure. Remember that if any stat has more than 10 increases across all 3 skills at level up your just making it harder for yourself later on as skills get progressively harder to increase. If you find an Apprentice level trainer, they can only train you up to a skill level of 40. Now rest and take your +5's for Willpower, Speed and Endurance. I also went from Oblivion gate to Oblivion gate to get Transcendant Stones with fortify 50 magicka using the save game, check the stone, continue or reload as required. Personality - Speechcraft, Mercantile & Illusion. You'll need 10 skill increases for each attribute. However, you must learn to hone those skills you need most, otherwise you would have a higher level characters whose individual stats don’t measure up to your opponents, and that could make things really tough on down the line. For example, you are level 4 and you want to get a +5 increase in strength when you level up. People who enjoy efficient leveling do so because they feel that they are getting the most out of their character, or because it provides a needed edge on harder settings. This is the typical leveling up problem in Oblivion. Mercantile to some extent, but this can be kept to a minimum and it doesn't overly affect the ability to increase personality towards the end of the process. Power-leveling still exists in Oblivion, much the same way it did in Morrowind. Obviously a lot of these secondary skills can still be increased, but with every quest complete and the ability to take out the entire imperial legion in the imperial city in 1 game day at 75% on the difficulty slider, I think I will leave them for the expansion. Ugh, the Oblivion / Morrowind leveling system. This article applies to both the PC and console (PS3 and Xbox 360) versions of the game.
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